Disney Lorcana

Disney Lorcana Sets in Order: The Complete Release Calendar

Every Disney Lorcana set in order, from The First Chapter to Wilds Unknown and Attack of the Vine. Release dates, the rarity ladder, and what is worth grading.

By Marcus Reeves10 min read
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Disney Lorcana Sets in Order: The Complete Release Calendar

Disney Lorcana, the Ravensburger trading card game, launched with The First Chapter on August 18, 2023, and through mid-2026 it has shipped 13 numbered main sets on a roughly quarterly cadence, four per year. The newest set is Wilds Unknown (Set 12, May 15, 2026), the first Lorcana expansion to bring Pixar characters into the game, and Attack of the Vine! (Set 13) lands July 24, 2026. This calendar lists every set in order with release dates, explains how the schedule and the eight-tier rarity ladder work, and ends with the grading angle: in Lorcana, centering and foil surface decide the gem cards, and the premium rarities are the ones worth a grading fee.

Every Disney Lorcana Set in Order

The table below covers every numbered main set from The First Chapter through Attack of the Vine!, plus the reported Set 14. Dates are the wide retail release; most sets also had a local game store prerelease about a week earlier, and the noted prerelease dates are called out in the schedule section.

Set Name Release Date Theme or Notable
1 The First Chapter August 18, 2023 Debut set; established the six ink colors
2 Rise of the Floodborn November 17, 2023 Resist keyword; Floodborn and Shift
3 Into the Inklands February 23, 2024 Location cards; DuckTales
4 Ursula's Return May 17, 2024 Sing Together
5 Shimmering Skies August 9, 2024 Sky and flight theme
6 Azurite Sea November 14, 2024 Undersea theme
7 Archazia's Island March 7, 2025 New island setting
8 Reign of Jafar May 30, 2025 Aladdin villain focus
9 Fabled August 29, 2025 Introduced the Epic and Iconic rarities
10 Whispers in the Well November 14, 2025 Prerelease November 7
11 Winterspell February 20, 2026 Prerelease February 13
12 Wilds Unknown May 15, 2026 First Pixar set; Lore Nouveau Enchanted art
13 Attack of the Vine! July 24, 2026 Adds Monsters Inc.; Hunny keyword, Vinelings
14 Hyperia City (reported) Q4 2026 (reported) Coco theme, Miguel (not officially confirmed)

Set 14 is reported by the community, not officially confirmed by Ravensburger as of mid-June 2026. Treat its name, theme, and date as unconfirmed until the set is announced.

How Lorcana's Release Schedule Works

Lorcana runs on a predictable annual rhythm. Ravensburger ships four main expansion sets per year, spaced roughly a quarter apart, which is why a new set tends to land in late winter, spring, late summer, and mid-autumn. Layered on top of that is one standalone Illumineer's Quest product per year, a cooperative campaign box that is separate from the numbered booster sets. The 2026 Illumineer's Quest is The Great Hunny Rescue, due October 2026 at an MSRP of $59.99.

Prerelease versus wide release

Most sets reach players in two waves. Local game stores get a prerelease about a week before the broad retail launch, which is why you will see two dates floating around for the same set. Whispers in the Well, for example, had its prerelease on November 7, 2025 and its wide release on November 14. Winterspell ran prerelease February 13, 2026 ahead of the February 20 retail date, and Wilds Unknown went prerelease May 8 before May 15. For collectors, the prerelease wave is the first chance to see how a set's print quality is running, which is useful data before you commit to box volume.

Core rotation and the Infinity format

Lorcana has two competitive formats, and they treat the release calendar differently. Core Constructed rotates. Set rotation began in autumn 2025, and the rule is straightforward: each autumn, with the third set of that year, the four oldest sets rotate out of the Core format. That keeps the Core card pool fresh and on a moving window of recent sets. The Infinity format (the eternal format) does not rotate at all. Every card from every set stays legal in Infinity for as long as the format exists, so older chases keep a home there. The eternal format is named Infinity, not Infinite, which matters when you are searching for legality lists or deck data.

The Rarity Ladder

Lorcana sorts cards into eight rarity tiers, and the top of that ladder is where grading money lives. From most common to rarest, the tiers are Common, Uncommon, Rare, Super Rare, Legendary, Epic, Enchanted, and Iconic.

Enchanted: the classic chase

For most of Lorcana's run, the Enchanted rarity has been the headline chase. Enchanted cards are alternate-art versions of existing cards with full-bleed illustrations and a distinctive foil treatment, and they pull at roughly 1 in 100 packs. That scarcity, combined with the alternate art, is why Enchanteds drive most of the secondary-market value in older sets and why they are the cards collectors most often send to grade.

Epic and Iconic: the Fabled additions

Fabled (Set 9, August 29, 2025) added two new tiers above the old ceiling: Epic and Iconic. Epic cards use a rainbow-foil treatment and slot in as a high-end pull below Iconic. Iconic is the rarest tier in the game, with only two Iconic cards per set. Iconic pull rates are not officially published, and community estimates for case-level odds range widely, so treat any single number you see as a guess. The takeaway that matters for grading is the supply: two Iconics per set means the population that exists to grade is tiny, which is exactly the condition that rewards a clean gem copy.

The Newest Set: Wilds Unknown

Wilds Unknown (Set 12) released May 15, 2026 with a prerelease on May 8, and it is a milestone set: the first Lorcana expansion to include Pixar characters. The set brings in Toy Story, Brave, and The Incredibles, and its two Iconic cards are Buzz Lightyear and Merida. Wilds Unknown is a 204-card main set, 242 cards in total once the higher-rarity and alternate-art slots are counted.

The set also debuts a new alternate-art style called Lore Nouveau, used on its Enchanted cards. Lore Nouveau is a more ornate, illustrated finish than earlier Enchanted treatments, and like any new foil process it is worth watching closely under grading conditions, because new finishes often show print lines and surface texture that older treatments did not. For the cards moving the most money out of this set right now, see the Lorcana biggest price movers for June 2026 breakdown.

What Is Next: Attack of the Vine and Hyperia City

The next set is already dated. Attack of the Vine! (Set 13) releases July 24, 2026, with a prerelease July 17. It is a 207-card set, and it brings Monsters Inc. into Lorcana, adding Sulley, Mike, and Boo. Other Pixar films have been floated in previews, but beyond the confirmed Monsters Inc. roster, treat any additional Pixar property as preview-stage until Ravensburger confirms the full card list.

Mechanically, Attack of the Vine! introduces the Hunny keyword, a multi-ink mechanic seen on cards like Christopher Robin and Hunny Sage, along with a new Vineling characteristic that several cards share. Multi-ink cards change how a card slots into a deck's ink identity, so the set is a meaningful Constructed shift, not just a roster expansion.

After Set 13, the community has reported a Set 14 called Hyperia City, described as a Coco-themed set featuring Miguel and expected in Q4 2026. None of that is officially confirmed by Ravensburger as of mid-June 2026. The name, the theme, and the timing are all reported rather than announced, so plan around Attack of the Vine! and treat Set 14 as a rumor until it ships an official reveal.

What Is Worth Grading in Lorcana

Grading in Lorcana is not like grading a bordered sports card. Most Lorcana cards run full-bleed art with thin borders, and the holo, foil, and alternate-art finishes are where gem-mint copies live or die. This is ZeroPop's read on the set, based on how Lorcana cards behave across the four sub-grades.

Centering is the biggest gem-stopper

On a full-bleed card with thin borders, centering errors are obvious and unforgiving. A few hundredths of a millimeter of drift shows up immediately against that narrow frame, and it is the single axis that most often keeps a Lorcana card off a 10. Before you pay a submission fee, measure the border ratio rather than eyeballing it, because the human eye consistently flatters centering on thin-border cards.

Foil surface is the second gate

The premium rarities all carry a foil or holo treatment, and each one shows surface flaws differently. Standard holo cards reveal print lines and roller marks under angled light. The Epic rainbow-foil treatment refracts hard, which surfaces scratches and handling marks that a matte card would hide. The new Lore Nouveau Enchanted finish on Wilds Unknown is worth an extra-careful surface pass for the same reason any new foil process is: it has the least track record. And corner whitening shows up sharply on foil stock, so the corner sub-grade often runs lower on these cards than the eye expects.

Grade the premium rarities, not the bulk

The cards worth a grading fee are the premium rarities: Enchanted, Iconic, and Epic. That is where a 9-versus-10 swing moves the most money, because those cards carry the highest raw prices and the steepest gem premiums. A bulk Rare or Super Rare almost never clears the break-even math once you net out the fee. For a full walkthrough of that calculation, see the is my card worth grading guide and the best cards to grade in 2026 roundup.

On services, CGC currently leads Lorcana by graded population, which means CGC slabs are the most common comps you will find when you price a card. A PSA 10 is the premium target where it exists, but population by company varies card to card, so check the comps for your specific card before choosing a service. For how the three majors differ on chrome, foil, and full-bleed stock, see PSA vs BGS vs CGC.

The workflow that ties it together: scan every premium pull through ZeroPop before you submit. The four sub-grades (corners, edges, surface, and centering) predict where the card lands, and the centering and surface reads are exactly the two axes that decide Lorcana gems. A card predicted at 9 should usually be sold raw or held rather than submitted, because the gem premium is what pays for the fee. Scan first, then submit only the copies that clear the math.

Frequently Asked Questions

How many Disney Lorcana sets are there?

Through mid-June 2026, there are 13 numbered main sets, from The First Chapter (August 2023) through Attack of the Vine! (July 24, 2026). Ravensburger releases four expansion sets per year on a roughly quarterly cadence, plus one annual Illumineer's Quest standalone box. A reported Set 14, Hyperia City, is expected in Q4 2026 but is not officially confirmed.

What is the newest Lorcana set?

Wilds Unknown (Set 12) is the newest released set, out May 15, 2026 with a May 8 prerelease. It is the first Lorcana set to include Pixar characters (Toy Story, Brave, and The Incredibles), its two Iconic cards are Buzz Lightyear and Merida, and it introduces the Lore Nouveau Enchanted art style. The next set, Attack of the Vine!, releases July 24, 2026.

What are the Lorcana rarities in order?

The eight tiers, from most common to rarest, are Common, Uncommon, Rare, Super Rare, Legendary, Epic, Enchanted, and Iconic. Enchanted cards are alternate-art chases that pull at roughly 1 in 100 packs. Epic and Iconic were added in Fabled (Set 9), and Iconic is the rarest tier with only two cards per set.

How rare are Iconic and Enchanted cards?

Enchanted cards pull at roughly 1 in 100 packs and have been the game's classic chase rarity. Iconic, introduced in Fabled, sits above Epic as the rarest tier, with only two Iconic cards in each set. Iconic case-pull odds are not officially published, and community estimates range widely, so treat any single Iconic rate you see as an estimate rather than a confirmed number.

Which Lorcana cards are worth grading?

The premium rarities are the ones worth a grading fee: Enchanted, Iconic, and Epic. Those carry the highest raw prices and the steepest gem premiums, so a 9-versus-10 swing moves real money, while a bulk Rare rarely clears the fee. In Lorcana, centering on the thin full-bleed borders and foil surface flaws are the two axes that decide whether a card grades a 10, so scan and measure both before you submit.

What is the difference between Core and Infinity in Lorcana?

Core Constructed is the rotating format. Each autumn, with the third set of the year, the four oldest sets rotate out of the Core card pool, a rotation that began in autumn 2025. Infinity is the eternal, non-rotating format where every card from every set stays legal, so older chases keep a competitive home there. The eternal format is named Infinity, not Infinite.

MR

Written by

Marcus Reeves

Lead Grading Editor, ZeroPop

Marcus has been collecting and grading trading cards since the late 1990s, with a focus on Pokemon, vintage baseball, and modern basketball. He leads ZeroPop's grading research, runs the editorial team's PSA, BGS, and CGC submission tests, and writes the cost and turnaround tracking that powers the app's ROI calculator.

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